The Rolls3D Project

Welcome to The Rolls3D Project

3D / VFX Supervisor

In this site you can see my works as CGI Supervisor (Head of department and VFX Supervisor on-set)

Rigging and Animation

Experience in Advanced Rigging for Characters and Animation for 3D productions.

3D Realistic Models

Realistic Renders with High Detail for Proffesional Productions.

Subb Niggurath

Subb Niggurath - The Lovecraftian Film directed by Roberto Julio Alamo. A VooR Productions picture

Abaddon

Abaddon - The Dark Epic Saga by Roberto Julio Alamo.

3D Works

High Definition Renders of realistic characters. Technical knowledge in modelling, rigging, ilumination, texturing and shading.

A Fistful of Zombies

A Fistful of Zombies - The Zombie Western Shortfilm by Roberto Julio Alamo.

Mattepainting

Design experience creating photorealistic landscapes using different Mattepainting techniques.

Anathomic Models

Anathomic fotoreallistic modelling, CG Hight Quality renders and postproduction techniques.

3D Infoarchitecture

Experience working in Infoarchitecture projects. Exact proportions based in construction plans. Roberto Julio Alamo - CG Artist - Infoarchitecture Portfolio

3D Enviroments

Experience in depvelopt 3D enviroments and digital landscapes for animation films and videogames.

Dessert Island - A Cyberspace Odyssey

I worked in this short-film with MakeandPlay Studios. This film, directed by David Alejandro Gen, is about a castaway and his adventures in his island. You can see it in the Dessert Island Website

Bill UfoHunter

Bill UfoHunter - The New SciFi Comedy by Roberto Julio Alamo.

3D Industrial Models

Creation of industrial 3D Models based in mechanical desings and engineering drawings.

3D Organic Models

Growing experience with organic characters, sculpting, modeling and texturing.

3D Models

Experience making 3D artistic models, based in blueprints, sketches, and other designs.

High Tech and Publicity

3D works and effects oriented to the High Tech and enterprises publicity campaings.

Shortfilms

Experience working in film proyects. Special effects and plots for shortfilms. VooR Productions

Realistic CG Landscapes

Realistic 3D landscapes created with proffesional tools like Vue and Maya, and artistic Mattepainting for film productions.

3D Cartoon

Experience to design Cartoon enviroments and Characters, with 3D and 2D techniques, based in modern and traditional animation.

Wednesday, December 28, 2011

Advertising - Follies



Advertising for the Spanish Theatre. The Broadway show by Stephen Shondheim: Follies.



Advertising in Callao Square, Madrid.




Friday, November 25, 2011

Audi A5 - 3D Models


During this days I was improving my old model of Audi A5.


I show you a test video of the model:

Monday, November 14, 2011

Vallenegro - Shortfilm



Vallenegro
A film by Roberto Julio Alamo and Raúl Jiménez Gil



Shortfilm - Vallenegro (2007)
VooR Productions
Directed by Roberto Julio Alamo & Raúl Jiménez Gil

Cast:
Roberto Julio Alamo
Alba Dorda
Luis Tovar

Saturday, October 29, 2011

Bill UfoHunter - Complete Shortfilm

Bill Ufo Hunter - The Movie
Directed by Roberto Julio Alamo
2011 - The Rolls3D Project

Hi friends!
Here I show you my new animation shortfilm: Bill UfoHunter.
More information in the Official Website - http://billufohunter.blogspot.com/



Wednesday, October 26, 2011

Steampunk - Character - Proffesor Heisenberg


Greetings friends. Now I go to show you some renders and a video of the new character I created, based on the Steampunk aesthetic, called Proffesor Heisenberg.
To make the dress and ornaments of the time, I relied on some uniforms of Austria-Hungary and Germany in the First World War. The remaining steam-driven technological tools are based on technology from the late XVIII and early XX centuries.
I hope you like it.

-Renders-








-Video-



Monday, October 10, 2011

Cibermotorbike - 3D Models



Greetings. Here I show you a static render of my new 3D Model, a Electric Prototype of a Motorbike.
The aesthetics are based in Cyberpunk style and in real pieces of motorbikes.
I made a 3D test with integration in a real footage. The real HD Video Footage was recorded by Mr. Umesh Patel. The modelling, animation, rigging, integration, postproduction and shading was created by me. I put here the video, enjoy it:

Monday, October 3, 2011

Demo Reel Infoarchitecture - 2011

Roberto Julio Alamo - Demo Reel InfoArchitecture - 2011

Roberto Julio Alamo CG Artist - Demo Reel InfoArchitecture 2011 from Rolls3D on Vimeo.



Greetings.
After the video, you´ll can see my static renders of Infoarchitecture.
You can also enter in my Infoarchitecture Gallery.

3D Renders:















Tuesday, September 27, 2011

Bill UfoHunter - Official Trailers


Bill UfoHunter - A Science Fiction Comedy - By Roberto Julio Alamo

If you want to see the official Bill UfoHunter website, click here:
Bill UfoHunter

Official Trailer



1950 Trailer



8-Bits Trailer

Friday, May 20, 2011

Demo Reel Fluids - 2011


Roberto Julio Alamo - Demo Reel Fluids - 2011

Roberto Julio Alamo CG Artist - Demo Reel Fluids 2011 from Rolls3D on Vimeo.




Greetings.

Then I'll show you some tests that I performed with fluids and particles, using physics of Autodesk Maya and RealFlow.
You can see some renders of fluids and a video with some flow simulation tests.

3D Renders:






Pirate Ship into the Storm Video:

Galleon - FX Ocean Test - By Roberto from Rolls3D on Vimeo.




Volcanic Lands Video:

Volcanic Lands - Fluids Test - By Roberto Julio Alamo - CG Artist from Rolls3D on Vimeo.

Friday, May 13, 2011

Demo Reel FX / Dynamics - 2011


Roberto Julio Alamo - Demo Reel FX / Dynamics 2011

Roberto Julio Alamo CG Artist - Demo Reel FX / Dynamics 2011 from Rolls3D on Vimeo.



Breakdown

Scene 01 - Smoke fluids - FX / Dynamics / Postproduction
Scene 02 - Jellyfish - Modelling / Texturing / Animation / FX / Dynamics / Postproduction
Scene 03 - Vulcano - FX / Postproduction
Scene 04 - Anubis Sand - Modelling / Texturing / FX / Dynamics / Postproduction
Scene 05 - Shatter Glass - Modelling / FX / Dynamics / Postproduction
Scene 06 - Dessert Island - Modelling / Texturing / Animation / FX / Dynamics
Scene 07 - Mollecule - Modelling / Texturing / Animation / FX / Dynamics / Postproduction
Scene 08 - Chain - Modelling / Texturing / FX / Dynamics / Postproduction
Scene 09 - Batman - Modelling / Texturing / FX / Dynamics / Postproduction
Scene 10 - Growing plants - Texturing / Animation / FX / Dynamics / Postproduction
Scene 11 - DNA - Modelling / Texturing / FX / Dynamics / Postproduction
Scene 12 - Explosion - FX / Dynamics / Postproduction
Scene 13 - Ectoplasm - Modelling / Texturing / FX / Dynamics / Postproduction

FX Test - FX / Dynamics

Here I include two FX Test that I made recently.
The first is a Dynamics Test, using soft bodies, with my 3D Model of Batman. I use soft bodies to calculate the movement of the cape of this superhero. The city of Gotham is a composition in 2D in the first scene, and a 3D composition in the second scene.
The second video is a FX Test of a Zoom Out from the Earth, specifically from Madrid, Spain, to the outer Space. I hope that you like it.

-Batman - The Dark Knight-



3D Model




FX / Dynamics Test

Batman - FX Test from Rolls3D on Vimeo.



-Earth Zoom Out-

FX Test

Earth Zoom Out - FX Test from Rolls3D on Vimeo.

Monday, May 9, 2011

Tyrannosaurus Rex - Organic Models

Tyrannosaurus Rex

On this occasion, I decided to show both my model of Tyrannosaurus Rex, as some screenshots of his rigging, and a video test, with a breakdown included, where the dinosaur walks and feeds.
To animate this predator of the Cretaceous Period, I based myself in the movement of their relatives, the birds. I hope that you like it:

Renders:

Tyrannosaurus in Base:


Tyrannosaurus in Beach:


First Integration of T-Rex:


Rigging:

Tyrannosaurus Rigging:


Basic User Interface to animate the Tyrannosaurus:


Tyrannosaurus Animated:


Video Test:

Tyrannosaurus Rex - 3D Test from Rolls3D on Vimeo.

Saturday, May 7, 2011

Audi A5 - 3D Models


Here I show some renders of my Audi A5 3D Model, based in the original blueprints of Audi. The car was created using a mix between Nurbs curves and polygons, and was rended with Mentalray engine:



Contact

ROBERTO JULIO ALAMO - CG ARTIST

Phone Number
-
+86 137 5004 7597
E-Mail - rroice@gmail.com

Linkedin Profile

Warning

COPYRIGHT ADVICE.
All work and media on this website are the sole property of the website author, unless noted otherwise. Commercial and non commercial uses of these works are strictly prohibited unless consent is obtained from the author.